
Photorealistic image generation utilizing the provided depth map as a strict...
Prompt
Photorealistic image generation utilizing the provided depth map as a strict structural control signal to replicate the specific pose and composition. 1:1. High-angle, overhead bird's-eye view strictly adhering to the geometry of the uploaded depth map. The subject is centered diagonally. Depth Map ControlNet. 1.0. Strictly follow the spatial arrangement and depth gradients of the input image to maintain the exact body position and object placement. Young adult female with an athletic, flexible physique. Performing a full center split (straddle split) on the floor, leaning forward to rest elbows on the ground, exactly matching the depth silhouette. Tight-fitting athletic wear. Specifically, opaque black high-waisted leggings that conform to the leg musculature, paired with a matching black sports bra. Operating a laptop placed on the floor in front of her, resting chin in one hand while using the trackpad with the other. Barefoot, natural skin texture visible on arms and back. Luxurious interior space featuring a high-gloss, polished marble floor. White Carrara marble with distinctive soft grey veining. The surface is highly reflective, casting faint reflections of the subject and objects. A silver laptop open on the floor. Surrounding items include a rectangular snack box, a small beverage bottle, and a wrapper, positioned exactly as indicated by the depth map blocks. Soft, cool daylight diffused through a window. Light reflects sharply off the polished marble floor, creating specular highlights and soft, cool shadows beneath the subject's legs and the laptop. 5600K. Even, shadow-softening illumination suitable for a clean, modern aesthetic. Full-frame digital. 35mm wide-angle lens to capture the spread of the split from above. Directly overhead (zenith view), parallel to the floor. Sharp focus on the subject and the immediate floor area, utilizing the depth map to determine the focal plane. No wood grain, no carpet, no rustic textures, no anime, no sketch, no low-quality render. No incorrect limb positioning, no floating objects, no matte floor finish, no distortion of the laptop screen.